
Players take turns as quest givers and adventuring agency representatives, with the core mechanic revolving around creative character pitches rather than complex rule systems. Each adventurer card features unique quirks and limitations that players must spin into advantages during mock job interviews. The game accommodates 3-6 players and emphasizes quick thinking and humor over strategic gameplay, making fantasy storytelling approachable for groups who might find traditional RPGs intimidating. Featuring artwork by AC Stuart and designed for 15-20 minute sessions, Dungeon Tryouts positions itself as a bridge between party games and narrative gaming experiences.